A game for occupy
November 22, 2011
Players: 4 – 8,000,000,000 *** Time: 5mins *** Age: 16+ *** genre: Abstract
Take a pool of dice or coins equal to at least three times the number of players. Divide them between the players however you like. Some ideas:
- The Boring Way — divide the coins equally amongst all of the players.
- What Fun! — give half of the coins to one player, and then divide the rest equally.
All players act simultaneously. In each round, every player can do one of three things:
Do Business [with someone]:
Roll your dice (or flip your coins). You keep evens (heads), give them odds (tails).
Loan/Borrow [with someone]:
Lender: Give X. In two turns, get back X+1.
Borrower: Get X. In two turns, give back X+1.
Do Nothing [by yourself]:
If you ever have 0 dice/coins, you lose.
A few clarifications:
When you do business, you BOTH flip your coins / roll your dice, and SWAP – my tails go to you, your tails come to me.
The lender sets the maximum amount borrowed. The borrower subsequently determines how much to borrow.
How does it change the game if you can take, say, two actions per turn?